This visualisation is concerned with the life of pathogens. The portrayal of pathogens here is stylised for effect, rather than seeking to be microbiologically accurate, although some of the pathogen representations are based on those created by participants during the workshop activities.
Unlike the previous visualisation examples, this example allows the participant to “see” the invisible life of pathogens within a single bedded ward setting.
This visualisation uses the same 3D representation of the space as shown in visualisation 2, however, now we are able to view the space in three separate stages.
In the first stage the space is ‘clean’. There is no visual evidence of the presence of pathogens within this space, much the same as when we walk into a real single bedded ward or any other healthcare setting.
Through a mouse click, we see a ‘shimmering’ layer over the artefacts within this space. This is the second stage. This alerts the observer to the presence of pathogens that could not be seen previously with the naked eye.
Further navigation of the mouse down the side planes of the screen allows the viewer to zoom into this shimmering layer and see the actual groups of pathogens at a microscopic level. The pathogen representations shown here are the same as those created by participants from Grampian and Lanarkshire during the workshop activities.
Unlike with the first two visualisations, observers would be able to navigate their way around this space much the same as they would a computer game. They are also able to switch between the three stages. This allows them to draw comparisons between the clean, shimmering and microscopic layers.